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AI Insights · Timothy · October 2024

Top 5 Educational Games Apps in Oman: Q3 2024 Performance

Discover the performance trends of the top educational games apps in Oman during Q3 2024, with insights on downloads, revenue, and active users.

Top 5 Educational Games Apps in Oman: Q3 2024 Performance

In Q3 2024, educational games apps in Oman showcased varied performance patterns across downloads, revenue, and active user metrics. This article provides an overview of the top five apps in this category, with data sourced from Sensor Tower.

Lingokids - Play and Learn from Monkimun Inc saw a fluctuating trend in weekly revenue, starting at approximately $1.1K in early July and reaching a peak of around $1.2K by the end of August. Downloads experienced a decline from 1.1K in mid-July to about 669 by the end of September. Active users remained relatively stable, hovering around 3.2K to 3.5K throughout the quarter.

Keiki Learning games for Kids by BENIPOL LIMITED demonstrated a significant increase in weekly revenue, climbing from $900 at the beginning of July to a high of $1.5K in mid-September. Downloads surged dramatically in September, peaking at 2.2K. Active users showed a corresponding increase, rising to over 2K by early September.

Toddler Games for 2+ Year Old from Brainytrainee Ltd maintained consistent weekly revenue, mostly around $200, with a slight dip to $155 by the end of September. Downloads decreased steadily from 265 at the start of the quarter to 86 by the end. Active users remained stable, fluctuating slightly around 1.4K.

TinyTap: Kids' Learning Games by TinyTap Ltd. showed varied revenue patterns, with a notable spike to $472 in late July and another rise to $408 in late September. Downloads were minimal, with a slight increase towards the end of the quarter. Active users were consistently low, reaching 60 by late September.

Finally, LogicLike: Kids Learning Games from Massiana experienced a revenue peak of $461 in early July, followed by a decline, ending the quarter at $152. Downloads started at 559 and decreased to about 135 by quarter-end. Active users gradually decreased from 698 to 393 over the same period.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024